Inferno Reckless Summon
Spell Quick

Inferno Reckless Summon

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When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
54± 8/ 100
Power Score
Intrinsic 54
Deck 54

Inferno Reckless Summon — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 54 · Deck: 54 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Extender

Why it scores here

Inferno Reckless Summon turns one summoned monster with 1500 or less ATK into a same-name multi-body board pulled from hand, Deck and Graveyard, which earns the combo and resource points when copies exist. Its own effect also summons a same-name monster for the opponent, and the trigger needs exactly one qualifying summon while the opponent has a face-up monster, so the net gain is conditional. The 133 decks and 100% Batteryman inclusion confirm it is played, but under Guardrail 3 that frequency did not raise the score, and the missing combo evidence keeps the band at ±8.

Axis scores

Axis Score Evidence
Accessibility 55 Quick-Play spell that needs a qualifying ≤1500-ATK summon to trigger; it appears in 133 decks across 40 archetypes at 2.37 average copies, but no starter or searched combo stats are supplied (observed for deck count, inferred for live-hand reliability).
Combo & Conversion 60 Text converts one qualifying summon into several same-name monsters from hand, Deck and GY, which is a strong conversion when copies exist (inferred from card text; combos_evidence has 0 appearances).
Resource Economy 60 Adds board bodies from hand, Deck and GY at no cost to you, but the opponent gets the same benefit for one of their face-up monsters, so the net advantage is partly offset (verified from card text).
Effect & Interaction 15 No negation, removal or hand-trap reach; the effect is a symmetric summon that does not interact with the opponent's cards (verified from card text).
Material Utility 10 A Spell Card, so it provides no material, level or attribute body (verified from card type).
Resilience & Flexibility 40 Quick-Play that can be answered before resolution, and the multi-body result is undone by one negate in the common case (inferred from card type; no counters evidence supplied).
Deck-Building Efficiency 70 Three-copy generic spell with no garnet, lock or self-restriction, and 2.37 average copies per deck (observed from decks_evidence and usage_statistics).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 54, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts one qualifying ≤1500-ATK summon into several same-name monsters from hand, Deck and Graveyard
  • Played in 133 decks across 40 archetypes, so the card is portable across homes
  • Costs no board or card disadvantage on your side to activate
  • Three-copy spell with no garnet or self-lock restriction

Weaknesses

  • Opponent also special summons same-name monsters from their hand, Deck and Graveyard
  • Triggers only on exactly one qualifying summon while the opponent controls a face-up monster
  • No combo evidence, so starter and conversion claims rest on card text
  • No guide evidence supplied

Counters / choke points

  • Generic spell negation, since it is a Quick-Play Spell (inferred from card type; no counter evidence in the pack)

Best use

Starter / Combo enabler (board widening after one low-ATK summon). Decks: Batteryman, Cyber Dragon, Utopia, Wicked God, T.G., Barbaros, Red-Eyes.

Evidence & gaps

  • Verified: Card text: triggers on exactly 1 monster with 1500 or less ATK Special Summoned while the opponent controls a face-up monster; Card text: summons same-name monsters from hand, Deck and Graveyard for both players; 133 decks run it, 40 distinct archetypes, average 2.37 copies; Batteryman usage_statistics inclusion 100% at 3 typical copies; Not a Top Card in any format
  • Observed: Batteryman is 15 of 133 decks (11.3%); Cyber Dragon 8.3%; Utopia 6.8%; Harpie's Feather Duster and Monster Reborn each co-occur in 30.8% of decks; 90.2% of decks use gameplay type 7; Copy distribution: 25 decks at 1, 34 at 2, 74 at 3
  • Inferred: Conversion to a multi-body board from one qualifying summon, given copies in hand, Deck or GY; The ≤1500 ATK and face-up opponent conditions limit how often the trigger fires; Vulnerable to generic spell negation before resolution
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no counter or negation evidence supplied











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